Campaign of the Month: August 2017

Star Trek: Aftermath (Klingon Phase)

Phase II, Session 3: 110 Hours Of Drive-by Short Range Scanning Later....
Anyone got a deck of cards?



Warp engines don’t work in TransWarp space:
*Transwarp engines move you in Transwarp space when cutting or in Transwarp flight
*Warp engines create power, but not movement, different physics

TransWarp engines are not to be used in existing TransWarp Conduits
*TransWarp Engines will disrupt the existing conduit and start ‘cutting’ a new conduit
*Warp engines are fine but buy you nothing, can’t affect the Conduit, different physics

The TransWarp Conduit will draw any object at the event horizon in. Let it, fighting it will cause serious structural and engine damage to the ship and could possibly (remote chance) cause damage to the ‘conduit’

A TransWarp Conduit is a pathway through TransWarp space that will flow one direction, the other direction, or both.
Starfleet needs 2-way conduits: Paired opposite one-way conduits are very rare as one-ways tend to flow the same direction.

Conduit Difficulty:

65% Conduit created collapses rapidly.
30% 1-way stable conduit, easiest to find and cut.
4.9998% 2-way stable conduit, difficult to find a long term conduit but with persistence is usually possible
0.0002% 1-way opposing paired stable conduit (theoretical). The first should be easy to find and cut, opposite is exceedingly rare

Difficulty tables to create stable Conduits:
Distance from star:

100 AU 99%
125 AU 90%
150 AU 78%
200 AU 40% Add This
300 AU 25%
500 AU No penalty

Particulate density in the area: (the emptier space is the better)

Very Low 0%
Low 5%
Moderate 15%
High 30% Plus This
Very High 50%

Sensor Probe Ping Strength Yields:
Penetration Difficulty:

0.01-0.03 0%
0.04-0.1 5% Plus This
0.11-0.15 15%
0.16-0.20 30%
0.21-0.25 50%
? = Chance of success
. .

What Happened…

The USS Marathon continued on it’s breath-taking scanning mission at sublight speeds! 96 hours were mostly spent doing high impulse drive by’s of 112 total potential transwarp entrance points scattered over a very wide area between 100 and 500 AU (1 AU = 92,960,000 miles), slowing to do intensive short range scans of each one before zipping off to the next. It took some time.

During the process of these scans, interesting sensor tachyon spikes, along with various other readings slightly above background radiation levels but unusual as well, came to the attention of the sensor crew. They worked to eliminate all possible causes and were left with the conclusion that it was a cloaking device. However it matched nothing known, and it was far too faint to be local, but finding an active cloak at range is unheard of. It was reported to the bridge and a program was built to track and analyze the signatures to see if anything useful could be learned.

Over time the theory of the mysterious cloaked vessel(s) became more likely as the readings corresponded almost exactly to the computer model of an advanced cloak on an unknown ship following the USS Marathon’s apparently random course as it flew from point to point, under the assumption that the captain of said cloaked ship believed he/she/it was impervious to scans.

Uncomfortable with the concept of being followed by a cloaked ship, plots were considered and one was eventually hatched when it was proposed by Science Officer Svak. The Marathon crew made preparations and set the trap. A position was selected, well away from any potential TW entry points, and the Marathon made a show of intensely scanning, investigating, and otherwise knowing all there was to know about one particular cubic meter of space while watching for the mystery readings to appear in their area.

The Chief Engineer, Lt Vegga Aece, had his crew reconfigure the main deflector array (took about an hour) and 2 complete volleys of level six high energy burst photons for the trap. When the readings came into the area, the XO gave the order (the Captain was doing whatever the hell it is that Captains do in their ready room) and the area was filled with tachyons via the main deflector array. A full volley of the modified torpedoes were then fired in a globular formation around the ship and detonated at maximum distance. The result was that a Klingon Bird of Prey B’rel Cruiser was forcibly decloaked. Notably, it had a strange pod attached to its ‘nose’ that sensors revealed to be of Federation origin, and later analysis determined to be from the USS Bull Run, one of the Transwarp Cutters that had been missing for some time. The Klingon vessel took flight at high impulse to get out of the tachyon-filled area, recloaked. and (it was assumed) left the area so their captain could administer fatal discipline amongst his/her/its crew. With the sensor data from the encounter, the Marathon’s scientists and specialists went to work on the Klingon’s new cloak with fresh eyes while everyone else went back to the primary mission of scanning.

Battlegroup 28, currently inbound to Regulas from Starbase 234 and assigned to the protection of the USS Marathon, was hailed and advised of the situation, whereupon they increased to maximum speed. Their commander and captain of the USS Lynx, Captain Harlan Mattix were insistent upon warping in and placing themselves in protective formation around the Marathon, but Captain Morgan demanded that he not do that, then put 13 science officers and civilian specialists on the screen at once, each explaining how their warp fields would destroy their delicate work. Mattix achieved his goal of shutting them up by acquiescing to Captain Morgan’s demand and parking in a ‘good spot’ to jump in from if needed. The Marathon went back to work performing it’s high intensity scans on potential Transwarp entry points.

This high intensity activity was interrupted about 3/4 of the way through it by a distress call from a Ferengi freighter under attack by Nausican forces believed to be pirates. As Federation space law and tradition demands, the Marathon broke off operations and sped (at sublight so as not to mess up their carefully plotted potential Transwarp entry points with a messy warp field) to the aid of the freighter. upon arrival, sensors revealed that the freighter was badly damaged and that the crew had evacuated via escape pods into space.

As the Marathon closed with the freighter, attempting to get into transporter and tractor range, 2 Nausican Corvettes dropped out of warp fairly close to the transport. They only had forward disruptors and immediately powered them up as they also began to close on the Freighter and actively scanning the Marathon as they did, the two ships now in a “Race Of Destruction” (cue 27 Ovaries, nuclear post-apocalyptic speed-metal band circa 2076, mega-hit “Race Of Destruction”). When it became clear that the Nausicans would come withing their weapons range of the freighter before the Marathon came within range of the Nausicans Lt. Th’azyron made some very clever and equally rapid adjustments to the phaser settings (that shall never be mentioned to the XO) and bought the Marathon the extra range needed for the “shot across the bow” that Captain Morgan ordered. The Nausicans seemed uninterested in the phaser array of the USS Marathon as they turned tail and ran, warping out of the area and towards the Nausica homeworld. The Marathon arrived in transporter range with just enough time to lock on to the survivors, beam them to the cargo bay, raise shields, not be killed or damaged by the explosion of the freighter, and beam their security forces site-to-site to the cargo bay where they challenged each other to a contest of seeing who could eye the various Ferengi with most suspicion. Battlegroup 28 was notified and it’s various ships sent 15 shuttles to pick up the Ferengi (who had outstayed their welcome from nearly the moment they arrived) and care for them (in holding) until a transport could arrive from Starbase 134 to take them away.

Eventually completing the task, the Marathon was left with 115 candidate sites to investigate. They were well spread out from each other so those sites were selected and probed first, then moving out from there the rest were scanned. The sites were investigated by the Marathon approaching, launching a probe into them, taking the readings from the probe, and recovering the probe for further analysis when it was possible. 60% of probes never made it back. The remainder yielded 10.5 potential cutting sites first (the .5 was a remote possibility but still worth checking).

As Battlegroup 28 gathered around her, the Marathon began cutting operations. The first 8 were not workable, though 2 of them were completed and failed on the attempt to reenter them leaving the poor Marathon 20 light years away to schlep back to Battlegroup 28’s location (though flying at Transwarp speed is hardly schlepping!). On the 9th attempt the conduit held, it held on the return trip, and it held as the Marathon made another trip through it and back to ‘cement’ it in place with their technobabble devices. Success!

Lining up to try the next one, the Marathon successfully opened the conduit and, with shields raised to full and weapons locked down (like you do) allowed the conduit to pull them into it. As this was happening the Klingon vessel uncloaked inside the BG28 ring of ships and a single photon towards the USS Marathon, then maneuvered and recloaked. LtJG Naclado at helm took emergency evasive actions, without orders from anyone; the torpedo missed the Marathon and struck the wall of the conduit instead causing it to rupture.

The Marathon was badly shaken as if by a physical impact, all power was lost, and many were hurt, hurt badly, or killed. Minimal power to emergency systems and lighting, life support, artificial gravity, and inertial dampeners kicked in rapidly and the crew began to disentangle themselves and assess their situations. The computers were off line as well as the sensors, communications, turbolifts, and only Auxiliary Power and Batteries were supplying power.

After a flurry of activity, investigation, and first aid efforts, the condition of the ship and crew was determined, the report follows:


Warp Drive: Unknown, inoperable
Transwarp Drive: Unknown, inoperable
Impulse Engines: 93% Port Engine Output, 96% Starboard Engine Output
Auxiliary Fusion Plants: 99.2% Port Plant, 99.6% Starboard Plant
Batteries: 97.2%

Transwarp Sensors: Online, 56% Operational
Long Range Sensors: Online, 80% Operational
Short Range Sensors: Online, 88% Operational
SHIELDS: Online, 42% Operational
12 Points Shielding
19 Points Shielding With Impulse Engines
COMPUTER SYSTEMS: 88% Operational

Phasors: Offline, 16% (crushed emitters and tracks)
Photon Launchers: Offline, 48% (crushed housing)
Tractor/Presser Beams: Offline, 20% (crushed emitters)

Warp Nacelles: Misaligned, EPS Damage, likely more
External Bulkheads: Serious damage, catastrophic failure likely at warp 6 and above
Internal Bulkheads: 68%, more damaged Port side than Starboard
Turbolifts: Online, 93% Operational
Transporters: Offline, 37%

46% Total Casualties, 156 of 340 Total Crew Members. Breakdown:

Crew Efficiency 54% Enlisted Officer CivSpec
Minor Injuries: 62 12 45 7
Serious Injuries: 68 33 22 12
Dead: 25 15 8 2
Total: 156 60 75 21

PAINT: 82%, looks terrible

Phase II, Session 2: A Day In The Life Of Transwarp Scanning
Lockdown, a brawl, and a drunk 1st Officer, oh my....

Where we left off:
The ship and crew have recently arrived at Starbase 134 orbiting Rigel 6.
The 1st officer joined the Captain and 2nd officer for a briefing from Admiral Burtell and are on their way back to the ship now. Information from the Admiral’s briefing and the Captain’s orders package follow:



Since the Federation does not have the technology to physically fix and hold TransWarp Conduits (as the Borg do), finding areas of space that will support long-term, self-sustaining TWCs (Transwarp Conduits) are our best option at this time. It can be a lengthy process, but the payoff is substantial to the Starfleet and the Federation. This process has been developed and refined over the last several years. Used by a ship with TransWarp capabilities, it is the most effective method we know to establish STWCs (Stable Transwarp Conduits) at this time.

01 Begin long-range scans of the system to find the areas of weakest space/time threshold.
02 Mark the areas of weakness/instability as the ship executes a meticulous, all-axis scan from 100 AU out to roughly 250 AU (125 AU from the star), roughly a 38-hour process.
03 Plot a course to take you, as efficiently as possible, to all of the areas you marked for intensive short-range scans, hitting the areas of greatest weakness/ instability first to create a list of candidate points. This is roughly a 90 hour process.
04 Track the ease of penetration for each candidate point using sensors and TW probes (your ship has 200 of these, and can manufacture more with the engineering replicators), ranging from 1.00 to 0.01, ideally looking for something in the 0.10 to 0.01 range, but accept up to 0.25 if it’s within 200 AU of the STWC endpoint. Create list of cutting candidate sites. This is roughly a 12 hour process.
05 Report your findings to Starfleet and that you are about to begin TW tests. Notify the nearest Starbase Ops Center when you are about to enter TransWarp and again when you exit. Begin creating candidate TWC’s:
…A. Generate an EM triggering pulse with the main deflector, the frequency of which is the encoded frequency that must be used every time a non-TW ship opens the Conduit.
…B. Engage TW engines and begin to create the TW field, ensure shields are at maximum, and enter the new Conduit you are creating.
…C. Using long-range sensors to detect TW eddies and maintaining Main Deflector power until you are inside TW space, push into TW space and move towards your destination point to “carve” the conduit.
…D. Use the Main Deflector at the same frequency again to create an end point, dropping TW Drive power as you pass through it. Notify Starfleet.
…E. Turn, activate the new Conduit, enter from the new end point under standard warp power, and travel to the beginning point. Notify Starfleet.

06 Reenter the TW conduit. From the inside scan for TW Domain inconsistencies, fluctuations, and outside influences that may indicate instability of a long-term conduit. A safety margin of no more than 0.02% is acceptable.
07 Notify Starfleet of the detailed results.
08 Move to the next candidate point and repeat. Continue until all candidates have been explored. The best acceptable conduit and 2 alternates will be officially logged, assuming any are found.
09 If none can be found, repeat the process traveling to a shorter mid-point. Attempt to establish 2 short runs instead of a single longer run. This is an undesirable solution but acceptable.
10 Be on the lookout for anything that might indicate the fate of the other ships as you proceed. This will add to our understanding of what’s happening and will help improve safety margins.

Starfleet Transwarp Cutters

USS Narsil, Nebula Cruiser – Lost, presumed Destroyed, vicinity of Ka’Tula to Starbase 241, cause: poor understanding of Transwarp physics.

USS Actium, Nebula Cruiser – Lost, presumed Destroyed, vicinity of Starbase 234, cause: suspected Klingon aggression

USS Bull Run, Nebula Cruiser – Lost, presumed Destroyed, vicinity of Starbase 234, cause: suspected Klingon aggression

USS Aries, Nebula Cruiser – Lost, presumed Destroyed, vicinity of Bolarus to Starbase 241, cause: unknown

USS Pydna, Nebula Cruiser – Active, Operating along Romulan border vicinity of Starbase 241, cause: suspected Klingon aggression

USS Salamis, Nebula Cruiser – Lost, presumed Destroyed, vicinity of Starbase 234, cause: suspected Klingon aggression

USS Onami, Nebula Cruiser – Lost, presumed Destroyed, vicinity of Starbase 234, cause: suspected Klingon aggression

USS Ipsus, Nebula Cruiser – Lost, presumed Destroyed, area of Starbase 234, cause: suspected Klingon aggression

USS MarathonActive, Operating along Klingon border vicinity of Starbase 234


With the conclusion of the Starfleet Strategic Objective on Bolarus last week, final decisions were made and strategies engaged such that your long term orders are now available. You and your command crew are authorized access to this information, should you choose to inform them. This information, like everything else surrounding your ship and mission is classified, top secret clearance and need to know required.
At best possible pace, accomplish the following STWC paths (see map):
Phase I: Link up the main Federation territories with the Free Worlds of Klinzhai territories – west and east. Proceed in this order:

  • Regulus to Starbase 234
  • Starbase 234 to Starbase 84
  • Starbase 84 to Nimbus.
    Phase II: Link up the border defenses along the Klingon border of the main Federation territories. Proceed in this order:
  • Regulus to Kenda (Outpost 68)
  • Kenda to Deep Space K-7
  • Deep Space K-7 to Starbase 133
  • Starbase 133 to Toraz (Outpost 16)
  • Toraz to Boradis (outpost 48)
  • Boradis to Cestus (Outpost 26)
  • Cestus to Starbase 82
    Phase III: Link up the border defenses along the Free Worlds of Klinzhai territories. Proceed in this order:
  • Starbase 105 to Starbase 117
  • Starbaase 117 to Starbase 152
  • Starbase 105 to Bon Turani (Outpost 112)
  • Bon Turani to Vintara (Outpost 92)
  • Vintara to Starbase 123
  • Starbase 152 to Outpost 186
  • Outpost 186 to Veridian
  • Veridian to Luzaera
  • Starbase 123 to Zalda (Outpost 74)
  • Zalda to Junon (Cold Station Theta)
    Phase IV: Link up the border defenses along the Romulan neutral zone. Proceed in this order:
  • Starbase 84 to Outpost 23
  • Outpost to Tomed (Outpost 17)
  • Tomed to Qualor (Outpost 14)
  • Qualor to Kaleb (Outpost 11)
  • Kaleb to Kolaran (Outpost 95)
  • Kolaran to Dessica (Outpost 7)
  • Dessica to Bolarus

Authorized this stardate by my signature,
Rear Admiral Thora Burtell,
Starfleet Special Operations Fleet 3, Commanding


Battlegroup 28 under the command of Captain Harlan Mattix on the USS Lynx, an Akira class cruiser. With him are the USS Huntley and the USS Ivanhoe, both Streamrunner class destroyers, and the USS Voodoo and the USS Wrath, both Spitfire class destroyers.
Organization: Battlegroup 28 – Commander: Harlan Mattix,

Captain Ship Type
Captain Harlan Mattix USS Lynx Akira Cruiser
Captain Masuus Eashan USS Huntley Streamrunner Destroyer
Captain T’Lairan USS Ivanhoe Streamrunner Destroyer
Captain Dewrnot Saine USS Voodoo Spitfire Destroyer
Captain Murali Kilaru USS Wrath Spitfire Destroyer

Even though it’s only 5 ships, the group is assigned Battlegroup status to establish its priority when making requests, receiving conflicting orders, and enforcing the safety of the USS Marathon and crew answering directly, and only, to Admiral Thoris Burtell, Starbase 234 Starfleet Special Operations.

What happened?

The Captain, XO, and SO left the meeting with Admiral Burtell to head back to the transport point and back to the Marathon chatting as they went. It was soon apparent that the XO was quite drunk. It seems he had just spent the last 2 days ‘entertaining’ the Admiral while they both awaited the arrival of the Marathon. After arriving back onboard ship, the Captain ordered the XO to an out of the way lounge to sober up after a few stern words about decorum and proper respect to the Captain and setting an example and making good decisions, etc….

A shuttlepod from Starbase 134 flew over to the USS Marathon with orders from Admiral Burtell to collect the saboteur and the devices and materials related to her crimes but were locked out of docking with the airlock they were approaching and told to standby while he clarified orders with the Captain, who told him not to release the prisoner. The shuttle crew sulked in their shuttle waiting for orders from someone telling them what to do.

Starbase 134, Rigel 6

The Captain communicated with Admiral Burtell who suggested (ordered) that he turn over the prisoner and materials to the shuttle, countering with the information that he had ordered that the ship be placed in ‘lock down’, no one in or out without his permission while they finish the security sweeps and searches already underway. ADM Burtell’s offer of personnel and tech to assist were turned down, and she ordered the Captain to be underway on his mission in 12 hours or turn the ship over to Starbase 134 technicians for a full sweep.

Doctor Sellers forwarded a report to the Captain during this conversation (but read later) stating that the saboteur was genetically modified, it was subtly done, and so thorough that he couldn’t be sure what race or sex the individual had originally been.

Lt Stilicho Th’Azyron received an urgent communication from his Assistant Sec/Tac officer at this point, telling him, “Sir, there is a brawl outside of lab 12!”. He arrived rapidly, greeted by the sight of 5 people in labcoats, 1 male and 4 females (1 female was vulcan), brawling (slap-fighting and scratching) with each other and the security team trying to break it up without hurting anyone. To the side was another female in a labcoat displaying poor bladder control and clearly frozen in panic, and LtJG Louisette Nørup, acting Asst Sec/Tac Officer, who was pointing a phaser at the melee in general. When Lt Th’Azyron appeared she requested, “Sir, permission to stun everyone?”, clearly in over her head and close to panic herself. Lt Th’Azyron bellowed a very intimidating couple of sentences to the effect of, “Knock it off and act like grown ups!”, which were largely ignored. At this point, for reasons that are still murky, Nørup opened fire on all individuals in the conflict pile of bodies using heavy stun setting, and the melee ended.

It looked a lot like this….

Lt Th’Azyron backed Nørup’s play, officially anyway, and sickbay was notified and starship services was notified – the mess was soon cleaned up. After a quick investigation, it was discovered that these were two groups from the pool of 30 civilian specialists the ship was to receive from at this starbase, and they had both independently arrived at the conclusion that they needed to get a jump on lab assignments and talked/bribed/intimidated/charmed their way into a beam over to the ship with their equipment. They both had their sights set on lab 12 because of it’s specialized equipment and they wanted to plant their flag of ownership upon it.

Ordering the CivSpecs escorted from Sickbay to a nearby conference room (without windows) Lt Th’Azyron had a ‘meeting’ with them where he laid down the law with them. There was clarity among them when he was done. Someone wet themselves again. It is notable that the CSO (Chief Science Officer) didn’t assign either team to that lab (Vulcan spite?).

The now sober first officer got roped into an unfortunate long term activity.

The Captain took it upon himself to write to Admiral Burtell’s superior officer, not realizing that she reported directly to the Admiralty Directive’s Council, the body that sits directly beneath the Federation Joint Chiefs of Staff and puts their decisions into orders issued to all of Starfleet. The Captain’s answer was short, terse, and came from the Chief of Military Operations, Fleet Admiral J. Crog (that’s right, that J. Crog, the old Andorian warhorse himself) making the communique an immediate collector’s item and also extremely classified. He referred the Captain back to Admiral Burtell who, it seems, had stuck her neck out to specifically have him assigned to this position.

Following that, the searches continued, yielding nothing and concluding (coincidentally) with Burtell’s 12 hour deadline. Beginning initial scans, the Marathon crew found a higher concentration of potential areas of weakness or instability to investigate in their 38 hour sweep. They additionally took the opportunity to run a battle simulation, destroying the Klingon B’rel Cruiser they were up against at short range and damaging themselves in the process. Lessons were learned, there were jokes, there was crying. One crewman had fun.

Phase II, Session 1: Taking Command
USS Marathon, Refit and a new crew….


Transwarp domain space – the new final frontier. These are the voyages of the USS Marathon. Her multi-year mission is to seek out optimal entry locations, exit locations, build Stable Transwarp Conduits (STWC) between them, and do so without getting killed. To boldly go where most such ships have disappeared without a trace. Pulsar_Class_Exploration_Cruiser.JPG Her crew is made up of the finest minds with relation to all phases of the STWC building process available. The officers and crewpersons of the Marathon are supplemented by 30 civilian specialists, support personnel to assist the Marathon in any potential encounters with the unknown. Together they will strive to create a vast network throughout the United Federation of Planets which will facilitate travel, trade, defense, and greatly reduce the environmental load the warp drives are placing on normal space.


Theater Briefing

Klingon relations reached an all time high at the moment of the Dominion surrender and have been deteriorating at a progressively rapid pace ever since. Several incidents in Cardassian space have led to shooting matches between Klingon forces and Star Fleet.
Star Fleet’s diplomatic intervention in the Klingon/Romulan conflict following the “Nemesis” incident were viewed by the hawks among the Klingon Empire as interference in their “right to make war” and portrayed Chancellor Martok as a weakling in the pocket of the Federation. Their masterful use of propaganda related to the event led directly to the ascension of Chancellor Kur’gek to the head of the Klingon Council after killing Chancellor Martok in a dual. The loss of Martok was a strong blow to Federation/Klingon relations and Kur’gek has ridden higher and higher on the political capital he and his cronies manufacture at the expense of the Federation.

Having fully consolidated his power, the imminent supernova of the Hobus star was a gift on a silver platter for Kur’gek. Roughly 50% of Klingon forces had secretly assembled along the border, ready for the moment of greatest weakness and assaulted across shortly before the supernova event of the Hobus star. They overwhelmed the Romulan border defenses and plunged deeply into Romulan territory, attempting to take the new Romulan capital of Remii.
Joint Romulan/Vulcan and some Federation forces held the system from the Klingons after a protracted and viscous battle. At Romulas and Remus the Klingon forces attacked every non-Klingon ship that came within weapons range, including many unarmed Federation transport vessels providing humanitarian assistance. Thanks to the warning of the Romulan border defenses, enough warning was received for 2/3 of the Federation forces to vacate the system prior to the Klingon forces arrival.

While the future is unclear, what is clear is that the Klingons mean to end the Romulans as a power in the quadrant and have made their move at the worst possible time from the perspective of the Romulans. Without help, the Klingon gambit is likely to succeed and the Romulan Star Empire will fall.

Captain’s Orders:

GRADE ADVANCEMENT: Commander Morgan, as of stardate 2387.082 at 11:05 hours you are hereby promoted to the rank of Captain in the service of the Star Fleet of the United Federation of Planets, and accorded all the rights and privileges associated with this position. Congratulations. (If you fail you die. – Addendum for Klingon officers, if applicable).

ORDERS: Captain Morgan, you are hereby ordered to travel to the Cardassia Prime, Federation Drydock Facility 4, to arrive by Stardate 2387.0904, there to report to Facility Commander Captain Terrance Finstadd, and take command of USS Marathon NCC-72002, currently under refit at said facility. Complete such remaining refit and repair as is necessary and be underway no more than 2 days from accepting command. Move with rapidity to Starbase 74, there to take on additional crew and officers. The USS Marathon will undergo minor refit while at Starbase 74, receiving a type 36 sensor array modification to further its capabilities to complete the mission. Upon completion of sensor installation, move with rapidity to Rigel, and there take on remaining crew and officers. Report via subspace to Admiral Thoris Burtell, Starfleet Special Operations, Starbase 234 for assignment and official duties.

Ship’s orders:

STWC Exploration: USS Marathon, NCC-72002, is hereby transferred to Starfleet Special Operations Fleet 3 based at Starbase 234, under command of Admiral Thoris Burtell as of stardate 2387.0904 at 11:05 hours. USS Marathon is hereby ordered to proceed immediately to Rigel, there to begin without delay to conduct exhaustive surveys of space in the vicinity of Rigel and Starbase 234 and, if necessary, points in between towards the goal of establishing a Stable Transwarp Conduit between Regulus and Starbase 234. This mission is of highest priority to Starfleet, and the warp 6 speed restriction does not apply to the USS Marathon for the purposes of accomplishing this mission. Unlimited first priority access to the Federation Stable Transwarp Conduit Network is authorized for the duration of the missions of the USS Marathon.

1. Observing the prime directive where it applies is the highest priority.
2. Protect the citizens, property, ships, trade, and sovereign territory of the Federation in the area of operation is the second highest priority.
3. Use diplomacy to resolve situations unless given no other choice, and then use the least amount of force possible to accomplish the above directives.
4. Seek a point in the Regulus system as close as possible to the Rigel/Regulus STWC endpoint from which to establish a STWC endpoint.
5. Seek a point near Starbase 234 from which to establish a STWC endpoint.
6. Create a STWC between these endpoints and verify stability and safety of said STWC.
7. Additional mission specific directives will be cut on an as needed basis through the office of Starfleet Special Operations Fleet 3 Adjutant, BAdm Fintes.
8. Under no circumstances will you allow this technology and/or related materials and records to fall into the possession of non-Starfleet hands and you will take any and all necessary measures, regardless of how dire, to ensure this.
9. Observe the following Rules Of Engagement:
..A. Federation ships shall not fire upon another ship unless first fired upon.
..B. This supersedes Rule of Engagement A in the event that engaging another vessel is necessary to accomplish the directives above, and then Federation ships shall use the least force necessary to accomplish the directive(s).
..C. When encountering superior numbers Federation ships will avoid contact, break contact, and/or withdraw from conflict if there are no considerations towards the directives above.
..D. When engaged in combat in the accomplishment of the directives above, Star Fleet vessels shall do their utmost to ensure they are meeting these directives, and shall not withdraw from conflict unless their continued presence can make no difference in the outcome. Captains shall exercise prudence to protect their ship and crews balanced against the accomplishment of directives.
..E. With all other directives satisfied, protect the ship and its crew above all other considerations.


What Happened:

The Chief Engineer, Lt Cmdr Vegga Aece, Was the first senior officer to board the USS Marathon, arriving a full 9 days ahead of the others. He was greeted enthusiastically, if abruptly, by Captain Terrance Finstadd, commander of the Starfleet refit facility at Cardassia (yes, really) Prime. Cpt Finstadd had just finished dressing down (screaming at) one of his ratings, a very young (and smallish) caitian named Phipps for some alleged grievance that Phipps had committed.

The Starfleet refit facility consisted of a very small mobile habitat/office and 9 mobile docking facilities plus a number of enormous Starfleet shipping containers used for warehousing. The USS Marathon was in Dock #4.

Cpt Finstadd gave Vegga’s orders a cursory once over and had Phipps fly him over to the ship on a ‘Worker Bee’ construction pod. Phipps gave the Lieutenant Commander the full external tour of the ship, doing a full orbit around and then over and under the ship. The only real surprises were the pod in the ‘Roll Bar’ above the ship was clearly empty, and the bottom of the secondary hull where one would normally see the warp core ejection port was cored out in a circle through 4 decks and 9 meters across, leaving main engineering open to space.

Upon boarding Vegga made his way to the bridge, assumed on-board command as he was the ranking officer, and made his was to Main Engineering. There he met the Transwarp Engine Crew and the Transwarp Sensor Crew, technically part of engineering, who promptly introduced themselves and then informed him that they were not in his chain of command. They further briefed him that they would work efficiently with the engineering crew, but that now one in the engineering department, including him, had the clearance to be briefed on, read up on, touch, of interfere in any way with them performing their duties regarding either the Transwarp engines or the Transwarp sensor systems. This is when it became apparent to Vegga that this ship was to be equipped with Transwarp capabilities, as his orders and briefing had made no mention of it in any way.

Over the next several days the ship was tweaked, tuned, painted, polished, and given a new warp core. It was mounted to the decking that had been cored out from the secondary hull, and the entire thing was mounted to the Marathon as a single piece. An anti sensor field was placed around the core and decks and a tarp of some kind tossed over the core itself to prevent prying eyes. Installation was smooth and by the numbers, except for the parts that were not.

Things were starting to run smoothly when, suddenly, the Captain showed up, precisely on time. No one perished, though it was a near thing with Phipps.

The only incident was when Lt. Stilicho Th’azyron of Keth Idrani, the Security/Tactical Chief reported in. Captain Finstadd was again chewing out Phipps, whose fur on the left back side of his head was heavily smoking from some sort of burn. Not paying complete attention to what was happening in the worker bee shuttle with the stench of the still smoking Phipps, and Phipps being distracted for some reason, he delivered Lt Stilicho Th’azyron of Keth Idrani to the USS McKinley. Closely observing his surroundings Th’azyron noticed that this did not seem to be his ship. After a quick conversation with Captain Harkness, Phipps departed and delivered the LT to the Marathon after the obligatory fly around.


1. Meet and greet: PC’s arrive, Chief Engineer first, Meet Facility Commander Terrance Finstadd, get refit briefing (cover the ship upgrades) if authorized, meet 3rd assistant Shipwright Phipps (very small very young caitian), tour ship, meet other PC’s and important NPC’s present, gets updates on crew arrival ETA’s at destinations.

There was much meeting and greeting and backgrounds were compared to see if the PC’s may have served together at any time. It seems the Captain and Lt Christina Williams, the Assistant Chief Engineer, um, did serve together and know each other at some point. It also seems that the Chief Engineer and Assistant Chief Engineer had met at a training school and did not much care for each other.

2. Refit complete end of first day, roughly 2am. Basic shakedown testing of new systems takes 1/2 day

The shields are tested under phaser fire from USS McKinley, starting at very low levels and progressing to higher levels with diagnostics in-between. Photon & Quantum torpedoes are launched at large asteroids (4 total are destroyed) designated for munitions testing. Systems check out, diagnostics are all in the green.

After receiving this news, and anxious to have the Dock #4 available for the next ship, Cpt Finstadd, with Phipps looking surly in the background, addressed the Captain via comms. “Cardassia Prime, Federation Drydock Facility 4, Terrance Finstadd commanding. I do hereby release the USS Marathon, NCC-72002, from this facilities care for Active Operations, transferring control to its Captain and crew so they may make for Starbase 74 in the Tarsus system. Smooth operations to you Marathon. Finstadd, out.”

Cpt Finstadd transfers the USS Marathon to Burtell after successful systems test

Arriving via tightbeam transmission from Cpt Finstadd’s “office”, Ship’s orders:
STWC Exploration: USS Marathon, NCC-72002, is hereby transferred to Starfleet Special Operations Fleet 3 based at Starbase 234, under command of Admiral Thoris Burtell as of stardate 2387.0904 at 11:05 hours. USS Marathon is hereby ordered to proceed immediately to Rigel, there to begin without delay to conduct exhaustive surveys of space in the vicinity of Rigel and Starbase 234 and, if necessary, points in between towards the goal of establishing a Stable Transwarp Conduit between Regulus and Starbase 234. This mission is of highest priority to Starfleet, and the warp 6 speed restriction does not apply to the USS Marathon for the purposes of accomplishing this mission. Unlimited first priority access to the Federation Stable Transwarp Conduit Network is authorized for the duration of the missions of the USS Marathon.

3. Set course for Starbase 134 via STWC chain with skeleton (mostly engineers) crew. A. 1.5 hours travel at Warp 2 (general speed limit within most star systems), 108.83 AU, to STWC entrance in Cardassia system and drop in, 1.24 hours to exit in Bajor system 6 LY Distance. B. 3 hours travel in Bajor system at Warp 2, 217.66 AU, to reach next STWC entrance, 4.33 hours to exit in Trill system 21 LY distance. C. 1 hour travel in Trill system at Warp 2, 72.55 AU, to reach next STWC entrance, 3.09 hours to exit in Draylon system, 15 LY distance. D. 2 hours travel in Draylon system at Warp 2, 145.11 AU, to reach next STWC entrance, 2.72 hours to exit in Tarsus system, 13.2 LY, near Starbase 74.

4. Layover here for 6 hours and receive sensor pod upgrade as per secondary order set, pick up 1/3 crew (various enlisted specialists), Department Heads, & 2nd Officer. Continue on journey.

Crisis of equipment failure, or was it?
Much of what took place is classified. The essence is that a device was used to disrupt the power systems and emergency forcefield system aboard the Marathon in Coridan space, traveling at warp 1 across that system towards the STWC to Rigel. The ship was stopped while repairs repairs were made, the device was disarmed and disconnected, and the ship was searched. Other devices were found, the investigation revealed the saboteur, and the devices were found to be of REDACTED origin.

Charlie, the ship’s counselor had a conversation with the suspect yielding the location of other devices that weren’t found. The work of the Chief SEC/TAC officer, with assistance from LtJG Curtix Na Zach, the Assistant Chief Science officer uncovered the identity of the suspect, and the captain and the chief engineer were both very involved in the quick resolution of the situation. An additional device was uncovered in the investigation that was not placed by the saboteur and it’s unclear whether all devices are found at this time.

5. Travel to Starbase 134 in Rigel. There meet Admiral Thoris Burtell in via subspace upon arrival at Starbase 134. Receive Captain’s briefing along with 1st officer.

Surprising the captain and officers of the Marathon, Admiral Burtell was waiting at Starbase 134 and comms the Marathon as they enter their holding position. This gives the officers no time to work on their investigation before the Captain and SO have to beam to the Starbase and meet with the Admiral.

The captain and SO are met at the beamdown point by Admiral Burtell’s officious little Adjutant, Branch Admiral Izzy Lefler (no image available), who escorted them to a meeting room where the Admiral and the ship’s XO, Cmdr Ano Merzek (image not available), was waiting for them.

Captain’s Briefing:
Transcribed from the logs of Admiral Burtell, Special Operations, Starbase 234 from her briefing of Cpt Morgan and command crew at Starbase 134. After meeting and greeting and typical pleasantries Burtell begins:

“There’s no sense in candy coating this gentlemen; your mission is extremely hazardous. You should know that, though we officially claim it to be 3, we’ve lost 5 ships already in this area attempting to do exactly the mission you’ve been assigned. The Klingons are a direct threat to you – they don’t want us in the Romulan/Klingon war. They know that if we enter, we’ll come in on the Romulans side of things. God, I can’t believe I just said that… Sorry, Captain. To continue…

“As much as they do not desire the Federation in the fight, they are preparing for the worst. They know what we’re up to out here, and in particular, what you’re up to out here. They know what a Transwarp Pulsar Class is and what it means if you succeed: It means a direct, high speed pipeline of Federation ships, personnel, and materials arriving on their doorstep, rolling in from the heart of the Federation to reinforce in a matter of a couple of days instead of several weeks. They are not enthused.

“With that sort of threat a distinct possibility, they can’t allow it to happen, but they can’t get caught doing it or they’ll push us towards an alliance with the Romulans. Therefore, there is every reason to believe that there are cloaked Klingon vessels in the area you’ll be working. Furthermore, there is every reason to believe that they had a hand in the disappearance of your 5 missing Transwarp sister ships.

“Your crew was selected for their capability, not their compatibility. You have some, ah, personalities among them, especially among your senior officers. They are all very skilled at what they do, the exact skills you’ll need to make this mission a success and help you overcome the unexpected. However, that typically carries with it an ego to match. It should be an eventful tour for your first command, and a strong challenge for your leadership and that of your command crew.

“Your ship is one of only 2 Transwarp vessels currently in Starfleet. In order to give you every chance of actually succeeding and not sharing the fate of your predecessors, you’ve had some upgrades to your vessel. The engines, of course, you know about. However, in addition to those, your shields are the very best available that we could fit on a ship of your class. Your computer cores have been updated to the most advanced systems in Starfleet, which is necessary for the last major upgrade, your sensors. From what we’ve been learning from your sister ship, the USS Pydna, operating out of Starbase 241, our closest star base to the Romulus system, we’ve made upgrades that will make your scanning much more effective and hopefully let you complete your mission more quickly.

“Support is available. This mission is critical and we are prepared to support you all we can. However, as you are moving through Transwarp space you’ll be outrunning any support we can give you and we’ll have no idea where you’ll re-emerge into normal space, or what will be awaiting you there. In the Regulus area is battlegroup 28 under the command of Captain Harlan Mattix on the USS Lynx, an Akira class cruiser. With him are the USS Huntley and the USS Ivanhoe, both Streamrunner class destroyers, and the USS Voodoo and the USS Wrath, both Spitfire class destroyers. As you can see, we’re making a strong commitment of hardware to your cause, for what it’s worth. Yes, we expect success, but more than that, it’s absolutely vital that we have it! Captain, can you get this done, are you the Captain for the job?”

“I wouldn’t be here if you and Starfleet didn’t think I was, Admiral”, was the captain’s cocky answer.

Ignoring the disrespectful attitude, the gallant admiral continued, “The star systems briefing transferred to your computer have the latest Starfleet Intelligence on the systems in the area – please avail yourself of it. If you need anything don’t be shy. You’ve got a priority ship on a priority mission – it doesn’t happen often, so enjoy it Captain! What are your questions? Very well, brief your people and go to work Captain. Questions?”

The situation with the people in engineering that aren’t officially under the chief engineer’s command was raised, and Burtell was surprised that Starfleet Intelligence was playing this in such a heavy handed manner. She confirmed that they are actually techs from Starfleet Intelligence, and that they are under the command of whomever the captain says they are under, though they didn’t bother to disclose that to anyone, nor did their orders require them to. Not to worry, she would address proper protocols when cutting orders with the SI Admiral in question, and the captain is free to operate his ship as he sees fit.

The situation with the sabotage was then brought up and the Admiral promised the Captain that he would be provided with whatever help he wanted, and to just let her know what he wanted.

“Very well then, good luck to you. Dismissed.”

Following the briefing with the admiral, the Captain, XO, and SO all had the opportunity to, at long last, meet each other.

Phase II, Session 0: Character Building, Player Greetings, Learning the System
Wow, there's a lot of setup to this....



To Get Started….

Step 1: You already did it (it was joining Discord! If you didn’t, please go to Star Trek: Aftermath on Roll20
Step 2: You already did it (it was joining Obsidian Portal!)
Step 3: Join Roll 20
Step 4: Sign Up For a Free Account (no one makes any money on this, but it’s a free 10GB for you and gives you access to the gaming stuff and a lot more) then send the GM the email you used to sign up with so he can give you permission to access things
Step 5: Download the Character Generator tool (which you can’t do if you don’t do step 4)
Step 6: Choose your position on the ship (Again, step 4 required)
Step 7: Go through a character generation walk through to learn how to use the tool (don’t fall in love with your first try!)
Step 8: Develop your character concept, use the CG tool, and build your Starfleet Officer. Go nuts with it! Write up details, hopes, dreams, an ugly divorce, a whirlwind romance, and why you have that artificial arm and an overpowering fear of shrimp. Or do nothing,
Step 9: Select a secondary position (not department head or higher) that you will occasionally play, but not your main. Follow steps 6 and 8.
Step 10: Grouse with the other players about what a jerk the GM is (meet and greet and have fun). We’re ready to go on the next game.

At this point we can debate the best time to play if my posted schedule doesn’t work for everyone.

Session 0: Building Characters
Pre-Session Campaign Information

Star Trek: Aftermath, Cardassian Theater

Session 1: Character Building

Starting Game Situation

(From Home Page)


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